turntable
animatic
face close up showing off textures
final pose
final back view
final front view
i used photo projection from Zbrush from about 6 different texture photos to create the texture
i also created the normal map AO map and cavity map i zbrush to achieve the desired texture
here i used hedus to unwrap and generate the uv maps needed for texturing
same here but on the head in topogun
here i took the body into topo gun to make the topology good for animation
here i gave him a subtle texture and textured the mane
here is a bit of tweaking and opened the mouth and sculpted the teeth
here i took the old head off fabio and pushed and pulled it and the mane till it looked like this
made is hands and started on his head
i started making a much more physical intimidating character
i fixed the silhouette of the last image and was liking it until at work one day i thought he looked like he should be called Fabio so i had to start again
made this very angular character it got good feed back but i felt it wasn't my style
my initial character was very early days needed work
















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